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PayCrunch AI Playbook · Creative

The storyboard artist who sets how boards are read

$209,400top of the range in Washington · middle $102,030 / yr
AI is transforming this role

Storyboard Artists in the United States earn a median of $102,030 a year. Pay starts near $58,600. Pay reaches $209,400 at the top of the range in Washington, the best-paying state for this work among those with at least 500 people in the job.

Source: U.S. Bureau of Labor Statistics, Occupational Employment and Wage Statistics, May 2025 (Special Effects Artists and Animators, SOC 27-1014). Last checked 9 September 2026.

Entry level
$58,600
Top of the range · Washington
$209,400
Education
Bachelor's degree in Art or Animation
Lower disruption Higher exposure AI is transforming this role
Entry · $58,600 Top of range · $209,400 (Washington) Middle $102,030

Wages — U.S. Bureau of Labor Statistics, Occupational Employment and Wage Statistics, May 2025 (Special Effects Artists and Animators). Top of the range is the highest state-level figure among states with at least 500 people in the job. AI-impact rating is PayCrunch's editorial assessment. Updated September 2026.

🆕 New & Trending AI Tools for Storyboard ArtistReviewed September 2026

We track new AI-tool launches every week and refresh this list — here’s what’s gaining traction for Storyboard Artist work right now.

RunwayNEWFree tier / $12 mo

AI video generator and editor for short cinematic clips.

How a Storyboard Artist uses it: generate and edit video b-roll and effects without a full production

GammaNEWFree / $9 mo

Generates polished slide decks and one-pagers from a prompt.

How a Storyboard Artist uses it: turn an outline into a designed presentation instantly

NotebookLMNEWFree / $7.99 mo

Google tool that answers questions grounded only in the documents you give it — with citations.

How a Storyboard Artist uses it: load your own manuals, policies, or PDFs and ask questions that stay accurate to the source

Canva AIFree / $13 mo

Design platform with AI text-to-image, writing, and one-click layouts.

How a Storyboard Artist uses it: produce on-brand graphics, social posts, and decks without a designer

Adobe FireflyFree credits / paid

Adobe's commercially-safe AI image and video generation, built into Creative Cloud.

How a Storyboard Artist uses it: generate and edit images and video safe for commercial use

Midjourney$10+ mo

High-end AI image generator known for striking visuals.

How a Storyboard Artist uses it: create original concept art, mockups, and hero images from a prompt

DescriptFree / $16 mo

Edit video and podcasts by editing the transcript like a doc.

How a Storyboard Artist uses it: cut and polish video/audio by editing text, and remove filler words automatically

ElevenLabsFree / $5+ mo

AI voice generation with hundreds of natural voices.

How a Storyboard Artist uses it: produce voiceovers and narration in minutes

ChatGPTFree / $20 mo

The most-used AI assistant — writing, analysis, research, and images from a plain-language chat.

How a Storyboard Artist uses it: draft emails and documents, summarize long files, and get instant answers to on-the-job questions

They hire the portfolio

A storyboard artist gets in the room because the drawings already explain a scene. There is no licence for this work, and no board that grants permission to draw. Hiring managers, directors, and art producers look at sequences. They want to see whether a stranger can follow the action, feel the performance, and understand where the camera is, without a paragraph of apology next to the panel. If the portfolio needs you standing there to make sense, it is not ready to send.

Build sequences, not a pile of single pretty frames. A chase, a quiet conversation, a joke that lands, a moment of fear. Show the cut from one image to the next so a reader feels time move through the pictures themselves. Include work that looks like the jobs you want: live action, animation, commercials, or games. A portfolio that only proves you can render a face will lose to one that proves you can stage a beat. Label each sequence with the story problem you were solving, in a line or two, and then get out of the way.

Life drawing, film literacy, and basic editing sense all show up on the page even when you never mention them. People who have boarded student films, indie spots, or their own short stories have something a studio can judge. People who have only finished classroom stills will hear a polite pass. Take notes from working board artists if you can get them, and revise one sequence until the staging is cleaner. The revision is the part employers trust. Everyone has a first draft. Fewer people have a second draft that got simpler.

How you present the work is part of the work. A clear filename, a short reel or a PDF a producer can open, and a site that loads are professional habits. So is answering mail. Freelance hiring often happens on a tight calendar, and the artist who replies with available dates and a relevant sample gets the call. The artist who sends a huge unsorted archive makes the producer do the editing. Producers remember which one of those experiences they had. Give them the easy one.

Drawing the scene before it exists

On a production, the boards are how a group agrees what it is about to make. You read a script or a treatment, you sit with a director or an agency team, and you draw the scene in panels that show action, emotion, and camera. A commercial board might sell a gag to a client who has not approved a budget yet. An animation board might be the document the whole crew follows for months. A feature board might test whether a sequence is too long, too confusing, or emotionally flat before anyone builds it. The drawing is a decision tool.

The day is revision. You pitch a sequence, you hear what failed, and you redraw. Sometimes the note is about performance: the character looks angry when the scene needs doubt. Sometimes it is about geography: nobody can tell where the door is. Sometimes it is about taste, and the useful skill is telling a real clarity problem from a preference that will fade by the next review. You ask what the audience must understand at the end of the beat, and you draw toward that. Defending every first impulse makes you slow. Swallowing every note without understanding it makes the sequence worse. The job is the judgment in between.

You collaborate with editors, previz artists, designers, and writers. You may rough out a moving version of the boards so people can feel rhythm, without pretending that rough pass is finished animation. You sit in reviews where your drawings are criticized in front of a group. That is normal. The drawings are not a diary. They are a proposal. Artists who can hear a hard note and return with a clearer version become the people directors request by name. Artists who treat a note as an insult become expensive, even when the drawing is skillful.

Styles differ by industry, and you should know which room you are in. Live-action boards can be loose if the staging and the lenses are clear. Animation boards carry acting, because the drawing is closer to the final performance. Game boards and cinematics may have to show interactive beats as well as linear ones. Advertising wants speed and a client who can say yes. Forcing one style onto every job is how a strong artist looks inexperienced. Keep samples that show you can adjust the finish without losing the idea.

Staff seat or a string of calls

Studios, streaming productions, commercial houses, game companies, and brand agencies all hire board artists. Some offers are staff jobs with a desk and a show. Some are freelance weeks or a single sequence. A staff job gives you a team and a longer problem. Freelance gives you variety and a gap between calls that you have to fund yourself. Early in a career, many people do both: a contract on a show, then a commercial, then a stretch of personal work so the portfolio does not freeze on last year's style.

The interview is often the portfolio review. Someone will stop on a panel and ask why you cut there. Have a reason tied to story, not to a brush you like. They may ask how you handle a flood of notes on a Friday. Tell the truth about a revision you did that improved the scene, and about a note you pushed back on because it broke continuity. You are being tested for collaboration under a deadline. Charm without a clear sequence will not carry the meeting. A clear sequence with a calm account of revision will.

Credits help after you have them, and they are hard to get before someone takes a chance. A smaller production that lets you board a whole scene is more useful than a famous show where you drew one background frame. When you list a credit, be exact about your role. "Storyboard artist" when you were an assistant who cleaned panels is a fact that comes out later. The community is tighter than it looks from outside. A clean description of a small credit builds more trust than a blurred description of a large one.

Protect your samples when a production wants the boards kept private. A polished sequence you are allowed to show is worth more than a famous credit you cannot show at all. Ask, before you start, what you may put in the portfolio later, and whether a password page is acceptable. Artists who never ask discover that a busy year left them with nothing new to send. Artists who ask can usually keep at least a portion of the work, or replace it with a personal sequence that proves the same skill. Treat that conversation as part of the hire, in the same way you treat the rate as part of the hire.

Geography shows up in the wage survey, and it also shows up in where the work clusters. Feature animation, games, advertising, and episodic television are not spread evenly. You can live away from those clusters and still freelance, especially when reviews happen on a call. You will still feel the difference when a staff show wants people in the building. Decide whether you are chasing a staff desk in a production city or a remote practice with more gaps. The pay figures below should be read with that choice in mind, not as a single national promise.

From boards toward responsibility

A working path often starts with revision and cleanup, moves to boarding your own sequences, and then to harder scenes: action that has to stay readable, or emotion that has to stay specific. Supervising comes later. A supervisor assigns sequences, protects the schedule, and keeps a crew of artists drawing in a compatible language. That job is less time at your own desk and more time making other people's work fit the film. Some artists want it. Some discover they would rather keep drawing, and they negotiate to stay senior without becoming the manager. Both are real careers if the pay matches the responsibility you actually hold.

Adjacent moves are common. Some board artists become directors, because they have spent years proposing how a scene should feel. Some move into previz, or into a more finished design role, or into teaching. Some build a freelance practice with a few loyal production companies and stop auditioning every month. The portfolio still has to stay alive. A supervisor who has not drawn a strong sequence in a long time can look rusty when the show ends and the title disappears. Keep one personal sequence current. It is your spare key.

Negotiating a title is part of protecting the next job. "Storyboard revisionist," "storyboard artist," and "head of story" are not interchangeable, and the wage attached to them should not be interchangeable either. When you are offered a supervising load at an artist rate, name the load. When you are offered an artist title but asked to revise everyone else's boards, name that too. The survey median below is a checkpoint for the occupation as published. Your title is how you explain why you belong at that checkpoint, under it, or in a different conversation entirely.

Two Washington figures, side by side

In the May 2025 wage survey, the middle figure for this line of work is $102,030. The entry figure is $58,600, which is $43,430 below that middle. These Occupational Employment and Wage Statistics sit in the special effects artists and animators series, which is broader than storyboard work alone.

Same state, different statistics

The high end of the published range in Washington is $209,400. The Washington median is $133,480. Those two Washington figures are different statistics. The high end is the top of the published range. The median is the middle wage. A recruiter who treats them as one number is mixing two facts.

The distance from the national median of $102,030 up to the Washington median is $31,450. The distance from the national median up to the Washington high end is $107,370. That larger jump is not a typical raise. It is the gap up to the top of the published range. Use $133,480 when you are talking about a middle outcome in Washington. Use $209,400 only when someone is trying to describe the high end, and label it as the high end out loud.

State medians in this set are Washington at $133,480, California at $130,540, New York at $96,770, Florida at $85,870, and Illinois at $81,180. The highest median is Washington at $133,480. The lowest median in the comparison is Illinois at $81,180. The gap between those two medians is $52,300. California sits close to Washington, at $130,540. New York at $96,770 is nearer the national median of $102,030 than it is to the West Coast medians. Florida and Illinois sit under the national middle. Quoting a Washington high end to an artist taking a staff job in Illinois is a category error.

Put an offer on a sheet with three lines: distance from $58,600, distance from $102,030, and distance from the median of the place where the work actually sits. A first staff job near the entry figure can be reasonable if the show will train you and the credit is real. It is a weak offer if you are already boarding full sequences and the company describes $58,600 as the going rate for that skill. In Washington or California, an offer near the national median is still under the local median, by roughly the $31,450 gap in Washington's case, and California's median of $130,540 tells a similar story. In New York, Florida, or Illinois, start from $96,770, $85,870, or $81,180 before you let a national or Washington number flatter the deal.

Freelance calls need the same anchors, translated into the length of the booking rather than into a speech about prestige. Ask what a staff person at that company earns in the same city, and see whether the freelance arrangement, once you account for the gaps between jobs, still resembles $102,030 or the local median. Refuse a comparison that waves at $209,400 unless the role is genuinely at the top of the published range and someone can say why. The Washington high end and the Washington median remain different statistics even when both are printed on the same brief. Your portfolio gets you the meeting. These figures tell you whether the meeting's number is entry, middle, local, or a range top dressed up as a promise.

The top of Storyboard Artist pay — and how to get there with AI

$209,400what Storyboard Artist pay reaches in Washington

Highest state-level top-of-range annual wage for Special Effects Artists and Animators, among states with at least 500 people in the job. U.S. Bureau of Labor Statistics, Occupational Employment and Wage Statistics, May 2025.

$58,600entry$102,030middle$209,400top end

A storyboard artist near the top of this range is not simply drawing faster; their panel numbering, camera notation and handover format have become how the whole production reads a sequence.

Applying story development, directing, cinematography and editing to boards that map key scenes and characters is judgement work. Everything around it, numbering panels, marking a push in from a whip pan, versioning a revised beat, handing a sequence to layout, is convention that most shops never write down. The cost lands in revision rounds, where the same argument reopens because two departments read the same panel differently. Artists who fix that get named on the pipeline, not just the sequence. Drafting the document, converting scattered director notes into a consistent rule set, or roughing scratch timing is where a model saves the tedious hours; the staging remains yours.

Your playbook, by where you are now

Just startingMake your own boards unambiguous

  1. Fix one numbering scheme for scenes, panels and revisions in Adobe Photoshop and hold it across an entire production without exception.
  2. Draw a legend for your camera notation, pushes, trucks, whip pans, holds, and put it on the first page of every board you deliver.
  3. Cut your own animatic in Adobe After Effects so you find the timing problems before the director does.
  4. Deliver boards as a paginated Adobe Acrobat file with panel numbers legible at review size, since half the notes you receive are really legibility complaints.
  5. Have Claude reduce a long note session into the handful of staging rules that keep being broken, then check each against the actual panels.

What proves it: A board package a director can note on without asking what a mark means.

Realistic span: the first two years

A few years inWrite the convention the show runs on

  1. Assemble the boarding standard in Adobe InDesign: numbering, notation, revision colours, delivery sizes, and what layout receives.
  2. Illustrate every rule with a real panel from a shipped sequence, because abstract rules get ignored.
  3. Keep prior boards, scripts and director notes in NotebookLM so precedent questions take minutes instead of a day of scrolling.
  4. Build reusable character and prop plates in Adobe Illustrator for the assets that recur, so the drawing time goes into staging.
  5. Take a sequence through budgeting and scheduling once, so the standard you write accounts for how much time a revision round really costs.

What proves it: A boarding standard named in production documents and used at handover.

Realistic span: years three through six

ExperiencedOwn the handover and the intake

  1. Run the boarding department's intake: who boards what, how sequences are split, and when a beat board becomes a shooting board.
  2. Set the studio's written position on generative image tools, which steps they may touch and which stay hand-drawn, before a client sets it for you.
  3. Teach the standard in onboarding and keep a dated version history so it reads as maintained rather than abandoned.
  4. Board commercial and campaign work as well as long form, since product, carton and direct mail spots keep boarding artists busy between productions.
  5. Washington and the other strong animation markets hire specifically for people who can hold a pipeline, not only a pencil.

What proves it: A documented boarding pipeline the studio hires and onboards against.

Realistic span: year seven onward

The next 90 days

Pick your next sequence and treat the delivery as the deliverable. Number every panel and revision to one scheme, put a notation legend on the first page, name the file so its version is obvious, and cut a rough animatic so the timing is arguable before the meeting. Then count the notes that come back and sort them: staging, timing, or confusion about what the board said. The third pile is the one that disappears when the convention is written down, and it is usually the largest. Clear it, write the convention that cleared it, and circulate it. That page is what gets a storyboard artist trusted with a pipeline.

Wage figures: BLS OEWS, May 2025. The playbook is PayCrunch editorial guidance, not a guarantee of pay or placement.

Careers related to Storyboard Artist

Similar pay, same field

Where this can lead

Every figure is the national median from the U.S. Bureau of Labor Statistics (OEWS) shown on that role’s own page.

Never used AI before? Start here (2 minutes).

Keep your real boarding tool at the center — Storyboard Pro or Boords — and add AI around it. Toon Boom Storyboard Pro is the industry standard for feature and TV boards (panels, camera moves, timing, animatic export); Boords is a lighter, cheaper option great for ads and freelance. Your drawing and staging live here. AI is a feeder, not a replacement.

For fast ideation, open Midjourney or Adobe Firefly (Firefly is trained on licensed/owned content, which is safer for client work) to generate composition and lighting references and rough style frames — then draw your actual panels over or from them. For moving pitches, LTX Studio and Runway turn a sequence into a rough animatic. All are low-cost; the payoff is pitching more looks and turning boards faster.

The one rule, forever: Boards are built from confidential scripts and client IP — never upload an embargoed script, character designs, or unreleased concept art to a generative tool that trains on your inputs, and check studio, agency, and union policy before any AI image touches a deliverable (guild agreements and client contracts increasingly restrict this). Don't prompt in a living artist's name or feed in copyrighted designs, and treat every generated frame as disposable reference you redraw — a board's value is your staging and story judgment, not a machine's pixels.
The plays — exact steps, exact prompts

Do these in order. Each one is copy-paste ready. You do not need to know anything about AI going in.

1
Generate reference frames and thumbnails, then board over them
Why this pays: Speed of exploration is what wins directors and ad clients. Generating composition and lighting references in minutes lets you thumbnail more options and lock a direction faster — more sequences boarded per week, which is the throughput behind top day rates.
Adobe FireflyMidjourneyProcreate
1
Use Adobe Firefly (safer for commercial work) or Midjourney to generate composition, lens, and lighting references for a scene, then draw your actual panels over them in Procreate or Storyboard Pro — the staging and line are yours.
2
Prompt for cinematography, not a finished picture.
Copy-paste this prompt
Generate composition reference for a [tense kitchen confrontation between two characters]. Give me [6] framing options as rough cinematic stills: vary the shot size and angle ([wide two-shot, over-the-shoulder, low-angle single, high-angle wide]), describe the lens feel and lighting mood, [film noir, single practical light source]. Rough reference only, loose and sketchy, no text.
These are staging references to draw from, not deliverables. Redraw every panel yourself and never feed in a client's confidential designs or a living artist's name.
3
Build a personal board of go-to references (angles, lighting, action beats) so future sequences start from your own curated library.
What you'll haveFaster shot exploration and quicker director sign-off — more boards delivered per week at a higher rate.
2
Add animatics and previz to raise your day rate
Why this pays: Animatics and previz are billed above static boards and are increasingly expected on ads and features. AI video tools let a board artist deliver a rough moving cut without a full previz department — an upsell that directly lifts your rate and scope.
LTX StudioRunwayToon Boom Storyboard Pro
1
Cut your panels into a timed animatic in Storyboard Pro, then use LTX Studio or Runway to generate rough motion or transitions for a moving pitch when a full previz isn't budgeted.
2
Plan the sequence's timing and camera language before you animate it.
Copy-paste this prompt
I'm building an animatic for a [15-second car commercial] hero sequence. Help me plan the beat-by-beat shot list and timing: how many shots, the length of each in seconds and frames at [24fps], the camera move per shot, and where the cuts should fall to hit the [product reveal] on the music downbeat at [00:12]. Give me a shot table I can board from.
AI helps plan timing and rough motion; the edit rhythm and staging judgment are yours. Confirm every beat against the director's intent and the music.
3
Offer the animatic as a named add-on in your quotes so the extra value shows up in your invoice.
What you'll haveA previz/animatic upsell delivered solo — a higher day rate and bigger scope on every project.
3
Keep characters and worlds consistent across a sequence
Why this pays: Consistency across dozens of panels is slow, exacting work. Using character-reference features to hold a design steady lets you board longer sequences faster without style drift — the reliability that gets you rehired on features and series with big panel counts.
MidjourneyAdobe FireflyKrea
1
Use character-reference and style-reference features (Midjourney's character reference, Firefly's structure/style match) to generate consistent staging refs for the same character across many shots, then draw the final panels.
2
Establish a design bible the tools and you both work from.
Copy-paste this prompt
Help me build a character reference sheet plan for [a lead animated character] so I can board them consistently: the key views I need (front, 3/4, profile, back), signature silhouette and proportion notes, expression range for [determined, scared, joyful], and costume/prop details to keep constant across panels. Output a checklist I can hold every panel against.
Use references to hold designs steady, but the approved character design and its on-model rules come from the production, not the tool. Never redesign a client's character.
What you'll haveConsistent, on-model sequences boarded faster — the reliability that lands long-form feature and series work.
4
Break down scripts and pitch faster with AI
Why this pays: Turning a script into a shot plan and a persuasive pitch is where directors judge you. AI-assisted breakdowns and pitch prep let you show up with more coverage and a tighter story argument — winning the higher-profile jobs that pay the most.
ClaudeChatGPTBoords
1
Use Claude or ChatGPT to turn a scene into a first-pass shot breakdown you refine — beats, coverage, and staging questions to raise with the director.
2
Generate a shot list and director questions from the script.
Copy-paste this prompt
Here's a scene from a [script]: [paste scene]. As a storyboard prep assistant, break it into a shot-by-shot list: for each beat give a suggested shot size, camera angle, the story purpose of the shot, and any staging or continuity question I should ask the director. Note the emotional turn of the scene and where the key coverage must land. Suggestions only — I'll make the final staging calls.
AI proposes coverage; the staging, camera, and story choices are your craft. Keep confidential scripts out of tools that train on inputs.
3
Assemble your boards in Boords with the breakdown as notes, so your pitch has a clear story spine reviewers can follow.
What you'll haveDeeper coverage and a sharper story pitch — the preparation that wins high-profile, top-paying gigs.
5
Productize remote board delivery for global clients
Why this pays: Fast, clean remote delivery lets a freelance boarder serve ad agencies and studios anywhere and stack more clients. AI-streamlined revisions and packaging shorten turnaround, and shorter turnaround at quality is what supports a premium freelance income.
BoordsFrame.ioChatGPT
1
Deliver review-ready boards and animatics through Boords or Frame.io with time-coded client comments, so revision rounds are fast and unambiguous.
2
Tighten your freelance operation so more of each day is billable.
Copy-paste this prompt
Act as a freelance storyboard business advisor. Help me set up a remote board service for [ad agencies]: a clear pricing structure (per-frame, per-board, and animatic add-on), a revision policy that caps unpaid rounds, a client brief questionnaire that prevents rework, and a delivery checklist. Give me the rate card outline and the intake form.
AI handles the business scaffolding; your boards are the product. Confirm rates against current market and protect confidential client material.
What you'll haveFaster, cleaner remote delivery for more clients — the freelance efficiency that pushes income toward the top of the range.
Your 12-month sequence to the top of the range

How the plays above stack into a path from median pay toward the $209,400 tier.

Month 1
Add Firefly/Midjourney reference generation to your Storyboard Pro or Boords workflow. Board over the refs and measure how much faster you explore shots.
Months 2-3
Learn to cut a timed animatic and generate rough motion (LTX Studio, Runway). Offer it as a paid add-on on your next quote.
Months 3-6
Master character/style consistency for long sequences and AI script breakdowns, so you can take on bigger, higher-profile jobs.
Months 6-12
Productize remote delivery (Boords/Frame.io), tighten pricing and revision policy, and stack more premium clients at a higher rate.
Gear for this job

As an Amazon Associate, PayCrunch earns from qualifying purchases. Links to books and tools are for the job on this page; we only recommend what we’d use in the work.

Wong / Wong, The First Days of School, 5th ed.

Same live Harry K. Wong Publications 5th already on elementary-teacher / high-school-teacher / kindergarten-teacher / middle-school-teacher / preschool-teacher / teacher-assistant / online-tutor / esl-teacher / art-teacher / foreign-language-teacher / reading-specialist / ged-instructor / montessori-teacher / tutor / dance-instructor / teacher-k-12 / professor / seminary-professor / educational-psychologist / debate-coach / instructional-coordinator / learning-disability-specialist / teaching-fellow / children-s-librarian / nanny / student-advisor / art-therapist / spa-manager / admissions-director / pharmaceutical-sales-rep / school-bus-coordinator / restaurant-general-manager / sommelier-consultant / shipping-clerk / telehealth-nurse / study-abroad-advisor / emergency-dispatcher / railroad-switchman / management-consultant / animator / hospice-nurse (ASIN 0976423383). This leftover page is BLS Special Effects Artists and Animators (SOC 27-1014); title is Author the Board Standard; H1 is The storyboard artist who sets how boards are read; experienced track is Own the handover and the intake; the playbook centers teaching the generative-tools / boarding standard in onboarding and keeping a dated version history so it reads as maintained rather than abandoned; start-here is Keep your real boarding tool at the center — Storyboard Pro or Boords; one-rule is Never upload an embargoed script, character designs, or unreleased concept art to a generative tool that trains on your inputs. This classroom-practice guide directly supports that onboarding instructional-delivery work (parallel to animator's induction-path remap in batch 74). Classroom-management staple for leftover new-hire / instructional-delivery work — not leftover Lemov as the lead (that is compliance-officer / organ-transplant-coordinator / dispatcher / county-clerk / parole-officer) and not leftover Praxis as a dump. Confirm 0976423383. Live page HTTP 200, no PC_GEAR / amazon.com/dp / tag=paycrunch-20 at 2026-09-18 7:02:12 AM PT. Source page: ged-instructor.

What Storyboard Artists earn by state

These are the Bureau of Labor Statistics’ own figures for Special Effects Artists and Animators, state by state — not a cost-of-living adjustment applied to the national number. Only states employing at least 500 people in the occupation are shown, because a state median drawn from a handful of workers is noise rather than a signal.

Washington
$133,480
highest of them · +31% vs the national median
Illinois
$81,180
lowest of the 5 states that qualify · -20% vs the national median
The same job pays $52,300 more a year at the median in Washington than in Illinois — 64% higher. That gap is what the Bureau measured, before any question of what it costs to live in either place. Washington also carries the top of this job’s range, $209,400 — the figure quoted at the head of this page.
Washington$133,480California$130,540New York$96,770Florida$85,870Illinois$81,180

Source: U.S. Bureau of Labor Statistics, Occupational Employment and Wage Statistics, May 2025, SOC 27-1014. 5 states clear the 500-employee reporting floor for this occupation; those below it are left out rather than shown with a wide error band.

Free data. Use any of it.

PayCrunch publishes verified, BLS-sourced salary + AI-playbook data on 1,000+ professions — free, no signup.

Frequently asked
Will AI replace storyboard artists?
It's changing the job, not deleting it — but be clear-eyed. Generative tools can produce pretty single frames, yet they can't stage a scene for story, choose coverage that serves the edit, hold a consistent character across a sequence with intent, or take and execute a director's note. Boards are a thinking-in-shots craft, not a picture-making one. Artists who use AI to explore and pitch faster are pulling ahead; artists who only rendered will feel the pressure.
Is it okay to use AI images in a board I deliver?
Check the contract and guild policy first, and treat AI output as reference, not final art. Many studios, agencies, and union agreements now restrict AI-generated imagery in deliverables. Redraw every panel yourself, use tools trained on licensed content (like Firefly) when you do generate, and never prompt in a living artist's name or feed in a client's confidential designs.
How does AI actually raise a storyboard artist's pay?
Two ways: speed and scope. AI reference generation and script breakdowns let you explore more shots and turn boards faster, so you deliver more per week and win director sign-off sooner. And AI video tools let you add animatics and previz — services billed above static boards — without a whole previz team. More throughput plus a higher-value offering is how you reach the top of the range.
Should I put a client's script into ChatGPT or Claude?
Not into tools that train on your inputs. Scripts and concept art are confidential and usually under NDA. Use tools with training disabled or enterprise terms, work from generic paraphrases when possible, and keep embargoed material inside approved, private workflows. A leaked script can end a client relationship and your reputation.
Which tool should I learn first?
Master your core boarding tool (Storyboard Pro for features/TV, Boords for ads/freelance) first — that's non-negotiable. Then add Firefly or Midjourney for reference generation, and once that's smooth, learn LTX Studio or Runway for animatics, which unlocks a higher-paying service tier.
Methodology & sources
  • Salary (median, 10th, top of the range) — U.S. Bureau of Labor Statistics, OEWS.
  • By state — the Bureau of Labor Statistics’ own state medians, limited to states employing at least 500 people in the occupation. No cost-of-living arithmetic is applied to a wage anywhere on this page.
  • The plays — PayCrunch's own step-by-step guidance using publicly available AI tools. Tool names/URLs are real and current as of August 2026; prompts written to work as-is. Verify any professional output before relying on it.

Sources